In a browser, JavaScript scripts can store persistent data (the data which survives page reload) using a localStorage mechanism. We’ve added the similar functionality to the Bots Playground: localStorage.set() and localStorage.get() functions. These two functions store and retrieve values to/from a persistent storage: var controlling_avatar = localStorage.get(“my_master”); … if(new_master) { controlling_avatar = new_master; // We…
Author: Glaznah Gassner
Updates
Bots Playground updated
by Glaznah Gassner • • 1 Comment
The Bots Playground has been updated with the following improvements: Scripts now restart automatically This is the most important update which relaunches your scripts if Playground server gets restarted. Page controls got refined for 1378×768 screen resolution This is the most popular resolution for compact laptops, so we refined page controls: script rename/remove links has been changes; long script…
Sample code
How do we use Bots Playground
by Glaznah Gassner • • 0 Comments
I’m excited to see that Bots Playground becomes popular. I’ve been asked what was the main reason of creating it: automated bots, alive bots, games or… adult stuff? lol Well, at the beginning the main idea was to get a versatile scripting tool for our Second Life business. We do a lot of various SL bot (including bots for…
Bots Playground
Bots Playground beta launched!
by Glaznah Gassner • • 1 Comment
Updates
llRegionSay(“Hello world”);
by Glaznah Gassner • • 0 Comments
Hello fellow Residents! We are launching this blog & forum to share our experience we’ve collected while developing various things in Second Life.